Tag: rules

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  • Main Page

    h1. Table of Contents h2. Places

    • [[Varisia]]
    • [[Magnimar]]
    • [[Sandpoint]]
    h2. Shopping in Sandpoint
    • [[The Way North | 4. The Way North]]
    • [[Savah's Armory | 12. Savah's Armory …

  • Character Creation Rules

    * 20 point buy - "Ability Cost Table":http://www.d20pfsrd.com/basics-ability-scores/ability-scores * Fast XP progression * 2 character traits from Character Trait Guide (must fit backstory) or "this post":http://paizo.com/paizo/messageboards/ …

  • Craft Making Rules

    These craft making rules replace the craft making rules found the in the Pathfinder RPG core rule book. They are based on the Making Craft Work pdf written by Spes Magna Games and can be purchased "here.":http://paizo.com/store/downloads/spesMagnaGames …

  • Shielded Fighter Class and Shield Slam

    Characters selecting the Shielded Fighter class can waive the Two-Weapon Fighter Feat pre-requisite for the Shield Slam feat. Since the shielded fighter class abilities already replace Armor training 1 - 4 , Weapon Training 1 - 4, Armor Mastery and …

  • Arcane Duelist Bard - Arcane Bond

    1) For the purpose of obtaining a weapon for bonding. An Arcane Duelist bard can either use a MW weapon that he has already in his posession, purchase a masterwork weapon using the masterwork cost, or be granted a masterwork weapon by some sort of mentor …

  • Bringing People Back to Life

    *Resurrection Process* 1) Hire spellcaster (minimum cleric 9) capable of casting _Raise Dead_ *Cost:* caster level x spell level x 10 gp + diamond worth 5,000 gp 2) Spellcaster perform Knowledge (Religion) or Spellcraft check DC 15 + # number of …

  • Critical Hit Deck Rules

    *Player Use* Whenever a player confirms a crit, that player draws one card from the deck and follows the result appropriate to weapon's damage type. (bludgeoning, piercing, or slashing). For magical attacks, use the magic entry. If the weapon has a …

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