Atavian

A young sorcerer out to see the world and make a name for himself...

Description:
Level 1 Human Sorcerer
Atavian
+0
10
Strength
+2
14
Constitution
+0
10
Dexterity
+3
16
Intelligence
+0
10
Wisdom
+3
16
Charisma
HIT POINTS
Total
6
Bloodied
0
Surges
0
Value
0
+2
Initiative
12
Armor Class
+0
Fortitude
+2
Reflex
+2
Will
DAILY POWERS
Acidic Ray
(Sp) – Standard Action, 6/day, 30’ ranged touch attack deals 1d6 [acid]
EQUIPMENT
Backpack
Bedroll, Traveller’s Outfit, Scroll case, chalk(10), fishhook(10), fishing line(25 foot), Rope,silk(50ft), Sewing Needles(2), Tent, Torch(5), Candle(10), Rations,trail(1 day)(3), Waterskin(1)
Belt (with Pouch)
Flint and Steel, Waterskin(1)
CLASS FEATURES
Sorcerer
Sorcerer Spells: Casts arcane spells from sorcerer/wizard spell list; may cast any spell known without preparation; Charisma is primary ability for bonus spells and DC; at 4th level, and every even-numbered level thereafter may learn new spell in place of one already known: 1st level: (DC 14): 2 spells known, 4 spells per day

Bloodline (Aberrant)
Bloodline Arcana: Whenever you cast a spell of the polymorph subschool, increase the duration of the spell by 50% (minimum 1 round, bonus does not stack with the increase granted by the Extend Spell feat)
Acidic Ray (Sp) – Standard Action, 6/day, 30’ ranged touch attack deals 1d6 [acid]
- Cantrips: 4 cantrips known (DC 13), cast like any other spell, but do not consume any slots and may be used again)
- Eschew Materials: Gain Eschew Materials as bonus feat
FEATS
Arcane Strike
Swift Action, weapons deal +1 dmg and are considered magic vs. DR
-
Magical Aptitude
2 bonus on Spellcraft and +2 bonus on Use Magic Device”
ATTACKS
1d8 + 1
+0 vs AC
Morningstar
1d6 + 1
+0 vs AC
Quarterstaff
1d4 + 1
+2 vs AC
Sling (ranged)
1d6
+2 vs Touch AC
Acid Ray
MONEY
Platinum
0
Gold
24
Silver
15
Copper
15
Bio:

Atavian was born in Kintargo to merchant parents. While his parents where outwardly loyal to the new order of things in Chelliax, he was raised to value the concepts of Liberty and Justice. As his abilities manifested, the powers that be began to take an interest in him. His parents had no idea of the bloodline taint that they passed on to him so he does not know from where exactly the outsiders mingled with his bloodline. His habit of concealing himself from the diabolists that run Chelliax has given him an understanding of how they operate, but has also left him marked by dark forces. He is currently traveling in order to work on improving his control of his powers in reletive saftey. He does not follow any specific diety, but leans strongly toward Aroden and believes that the deity is not dead. Given this belief, he is inclined to help any of the former allies of Aroden when he sees them in need.

Atavian

North Houston Rise of the Runelords Atavian